![]() ![]() ![]() The player must direct Mickey to outwit and pull gags in order to get past enemies, obstacles, and the aforementioned ghost and recover the twelve broken mirror pieces he needs to go home again and search for twelve magic star containers (needed to pull gags) and items needed to help him throughout his quest. Stuck in a large mansion within an alternate universe that strangely resembles his own house, Mickey yearns to get back through the mirror to the real world in order to wake up from his dreamlike state however, the ghost destroys the mirror and the pieces shrink and fly off to different areas around the house, which turns the magic mirror into a normal mirror. ![]() One night when Mickey is fast asleep, he falls into a dream where a mischievous ghost traps a dream vision of himself inside a magic mirror. The objective of the game is to find all the pieces of the mirror so that Mickey goes back home. Special souvenirs may be uncovered as well, which are displayed in Mickey's room at the end of the game, such as Pluto's collar or Minnie's bow. Mini-games, such as having Mickey fly an airplane or ski down a mountain, are available throughout the game. At certain points, the player is able to have Mickey perform a special move that generally involves having him stomp on an onscreen enemy. Mickey will react to what the player does and what he encounters in the game by expressing curiosity, getting mad, falling down, running away, standing his ground, or other actions. The game uses a simple point-and-click mechanic, similar to Pac-Man 2: The New Adventures, which involves using a cursor to guide Mickey Mouse to various locations. Disney's Magical Mirror Starring Mickey Mouse is a point-and-click adventure video game developed by Capcom and published by Nintendo for the GameCube and licensed from Disney. ![]()
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